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- GTA 5 REDUX MOD 1.5 DESCARGA MOVIE
- GTA 5 REDUX MOD 1.5 DESCARGA TV
- GTA 5 REDUX MOD 1.5 DESCARGA DOWNLOAD
#define USE_CURVES 1 // Curves : Contrast adjustments using S-curves. #define USE_VIBRANCE 1 // Vibrance : Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation. #define USE_TONEMAP 1 // Tonemap : Adjust gamma, exposure, saturation, bleach and defog. #define USE_LIFTGAMMAGAIN 1 // Lift Gamma Gain : Adjust brightness and color of shadows, midtones and highlights. #define USE_COLORMATRIX 0 // Color Matrix : Allows color modification using a user-defined color matrix. #define USE_MONOCHROME 0 // Monochrome : Monochrome makes the colors disappear.
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#define USE_DPX 0 // Cineon DPX : Should make the image look like it's been converted to DXP Cineon - basically it's another movie-like look similar to technicolor. #define USE_TECHNICOLOR2 0 // TECHNICOLOR 2 : Yet another Technicolor effect - not sure if this stays or not.
GTA 5 REDUX MOD 1.5 DESCARGA MOVIE
#define USE_TECHNICOLOR 0 // TECHNICOLOR : Attempts to mimic the look of an old movie using the Technicolor three-strip color process (Techicolor Process 4) Use Curves instead if you want to avoid that. This increases contrast but causes clipping. #define USE_LEVELS 1 // Levels : Sets a new black and white point. #define USE_NOSTALGIA 0 // Nostalgia : Remember when you played that game you always played on that first system of yours? You don't? Well here is a reminder. #define USE_LENS_DISTORTION 0 // Cubic Lens Distortion : Distorts the lens cubicly. #define USE_LUMASHARPEN 1 // LumaSharpen : Sharpens the image. #define USE_HDR 0 // HDR : Not actual HDR - It just tries to mimic an HDR look (relatively high performance cost) #define USE_BLOOM 0 // Bloom : Makes bright lights bleed their light into their surroundings (relatively high performance cost) #define USE_PIXELART_CRT 0 // PixelArt CRT : Scanlines for pixel art (high performance cost)
GTA 5 REDUX MOD 1.5 DESCARGA TV
#define USE_ADVANCED_CRT 0 // Advanced CRT : Simulates an old CRT TV display.
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#define USE_CA 1 // Chromatic Aberration : Mimics the look of a cheap camera lens, by distorting the colors. #define USE_EXPLOSION 0 // Explosion : Scatters the pixels, making the image look fuzzy. #define USE_FXAA 0 // FXAA Anti-aliasing : Smoothens jagged lines using the FXAA technique. #define USE_SMAA 1 // SMAA Anti-aliasing : Smoothens jagged lines using the SMAA technique. #define USE_CARTOON 0 // Cartoon : "Toon"s the image. #define USE_ASCII 0 // Ascii : Converts the image to Ascii-art. Effects are listed in the order that they are applied. More features, bugfixes and performance optimizations will come before release. This is a preview release meant to allow users to beta test SweetFXs 2.0 new injector called ReShade.
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GTA 5 REDUX MOD 1.5 DESCARGA DOWNLOAD
RENAME PRESET NAME YOU DOWNLOAD HERE TO"SweetFX_settings.txt"(no quote mark)ĮVEN HAVE SAME NAME DONT TRY ANOTHER BEAUTIFY PRESET IN THIS GAMEīECAUSE EACH BEAUTIFY PRESET HAVE DIFFERENT VALUES COPY AND PASTE MY PRESET IN FOLDER SweetFX COPY ALL FILES RESHADE+SWEET FX 2.0 IN THERE SEARCH "GTA V"GAME FOLDER AND FIND EXE(IN THIS CASE SEARCH GTAV.exe) MORE BALANCE DAY AND NIGHT THAN PREVIOUS VERSION CA(IF U DONT LIKE IT TURN IT OFF)~BUT I DECREASE CA VALUE SO NO WORRIES THIS PRESET USING RESHADE+SWEETFX 2.0(DOWNLOAD LATEST IN HERE:PRESET USING: Remove Original Tint and Add New Tint(Special FX)